# POSSESS (ghost): the foe himself, the fighter facing the player (footman.png frame 0, as cut, at +1,0; one-step merges 21->22, 23->24, 141->140, 26->27 for the budget) with the ghost inside him: his helmet opened at rows 5-6, cols 7-11 to a five-wide black (16) visor with the ghost's red eyes (40, 1x2 each) glowing in it at cols 8 and 10; his sword (rows 12-14, cols 3-5) dropped from the cut so nothing lies at his feet; no host ring
# legend: one character = one palette index (pix/openglad.gpl)
k = 31
a = 30
b = 29
c = 40
d = 16
e = 27
f = 241
g = 243
h = 242
i = 17
j = 25
l = 28
m = 24
n = 22
o = 139
p = 140

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........kab.....
.......dcdcd....
....fgcdcdcdchg.
...fggcbiiijchgg
...fhhclminmchhh
...fffccminccfff
...fg.occccc..fg
....fg.pp.pp.fg.
........n.n..fg.
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