*** CHARACTER CLASSES ***

* needs Game Settings -> Gameplay FX
  -> New Specials (on by default).
Gameplay Fixes (Gameplay FX, on by
default) mends Disarm, Turn Undead,
Heal and more.

SHIFTER: marks an ability's second
form. With New Ability Select (UI FX,
on by default) each ability has its
own key: the three SPEC keys and
SHIFTER + each. The default puts a
second form on SHIFTER + its own key
when that key is free, else the next
free SHIFTER key.
TRAIN > ABILITIES shows and changes
your layout.

@class SOLDIER
Basic fighter, good all-around.
Weapon: Magical returning blade.

@class BARBARIAN
Tough fighter, resists magic.
Weapon: Heavy iron hammer.

@class ELF
Small and hard to hit.
Has ForestWalk ability.
Weapon: Thrown stones.

@class ARCHER
Fast with long-range arrows.

@class MAGE
Slow but powerful magic user.
Can teleport at any level.

@class ARCHMAGE
Extreme firepower, very weak.

@class CLERIC
Slow healer, generates barriers.

@class THIEF
Fast with unlimited daggers.

@class DRUID
Nature magician, throws lightning.

@class GHOST
Passes through walls.

@class FAERIE
Flying, freezing powder.

@class SKELETON
Fast, can Tunnel.

@class ELEMENTAL
Fast; bursts into flame on death.

@class ORC
Strong melee fighter, hard to hurt.

@class ORC CAPTAIN
Stronger and smarter than an orc.
Weapon: Thrown blades.

@class SLIME
Grows, and splits in two when big.
