# Kobo Deluxe 0.5.1 — browser restoration Play: https://oldgamesarchive.org/games/kobodeluxe 中文:https://oldgamesarchive.org/zh-cn/games/kobodeluxe Kobo Deluxe is David Olofson's enhanced port of XKobo by Akira Higuchi. Original contributors include Masanao Izumo and Erik Auerswald. This build uses the community SDL2 port by ruohoruotsi and contributors; it is not a DOS executable and is not the first browser port. ## Source and attribution - Author project: https://github.com/olofson/kobodeluxe (reference snapshot `943aa38f941e4f463863d56c8aac6f23a2ef663b`). - Actual build source: https://github.com/ruohoruotsi/Kobo-Deluxe-Ports/tree/2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1 - Official documentation: https://olofson.net/kobodl/ - Game: GPL-2.0-or-later. Individual LGPL library headers and the original `COPYING.LIB`, `README.sfont`, `README.xkobo` and author credits remain in the source download. Original artwork and synthesized sound scripts are retained. SDL2, SDL2_image, libpng, zlib and Emscripten notices accompany this build. This does not change any upstream file's license. - Browser integration: Old Games Archive / CatBroDev, GPL-2.0-or-later. ## Browser changes The build removes Mac-only path/timing dependencies, resolves the `pipe2` libc symbol collision, corrects six audio-table definitions for modern Clang, and asks SDL to convert the device format to the original S16 callback format. Asyncify yields the native game loop without rewriting the game. Host pause uses a stopped game clock; key release clears all native button states; mute gates the real audio output. Quit follows the original abort, score, configuration and SDL cleanup path. IDBFS uses `oldgames-kobodeluxe-v1`. Player files live in `/persistent_data/scores`; configuration lives outside that directory so the legacy score scanner cannot mistake configuration text for a score. Browser configuration saving omits the inapplicable POSIX setgid step. Writes are serialized and flushed before a normal shutdown finishes. The original AGW sound scripts synthesize effects/music locally; no broken cached-wave files are requested. An unused 1024×768 developer image and Makefiles are excluded from the download, preserved in source. ## Controls and saves Arrows steer in eight directions; Ctrl or Shift fires the nose and tail weapons. Enter confirms menus/player names; Space starts; Esc opens the menu; P pauses; Y/N answer confirmation prompts. Shared touch controls can be configured from the website. For a first game, confirm a player name, choose Start Game and select a skill level; Newbie is the gentlest option. The game saves profiles, scores, settings and completed-stage progress. It does **not** save the exact position or an unfinished fight. Use the native Quit menu before closing when possible. Browser data clearing/private-session expiry removes saves; storage is local to this site, browser and device, without cloud sync. English in-game menus are preserved. First-stage controls, audio, pause, exit and profile restoration are tested; full completion and physical Android/iOS performance are not certified. ## Build from the corresponding source ZIP Install Python 3, Node.js and Emscripten **4.0.23**, including its SDL2 and SDL2_image ports. Set `KOBO_EMSDK` to the SDK directory (containing `.emscripten` and `upstream/emscripten`). Windows example: ```powershell $env:KOBO_EMSDK = 'C:\tools\emsdk' python -X utf8 build-browser.py release-local python -X utf8 scripts/package-release.py release-local ``` On other platforms use `python3` and the equivalent environment variable. The preserved `sdl2-archive` tree is the actual source; `source-archive` supplies the same checked source-file list. Output directories must be new. `--state` explicitly enables diagnostic exports for local tests; omit it for distribution. `package-release.py` rejects diagnostic builds and writes `source.zip`, notices and SHA-256 manifests. Serve the output over HTTP; `.wasm.bin` must be served as `application/wasm`. The runtime supports the optional Old Games Archive version 1 host protocol, validating origin, parent and version, and also runs standalone with its Start button. The archival preparation scripts are historical helpers, not part of the release build. Use the reviewed `build-browser.py` directly. === licenses/Emscripten-MIT-NCSA.txt === Emscripten is available under 2 licenses, the MIT license and the University of Illinois/NCSA Open Source License. Both are permissive open source licenses, with little if any practical difference between them. The reason for offering both is that (1) the MIT license is well-known, while (2) the University of Illinois/NCSA Open Source License allows Emscripten's code to be integrated upstream into LLVM, which uses that license, should the opportunity arise. The full text of both licenses follows. ============================================================================== Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ============================================================================== Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal with the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimers. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimers in the documentation and/or other materials provided with the distribution. Neither the names of Mozilla, nor the names of its contributors may be used to endorse or promote products derived from this Software without specific prior written permission. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE. ============================================================================== This program uses portions of Node.js source code located in src/library_path.js, in accordance with the terms of the MIT license. Node's license follows: """ Copyright Joyent, Inc. and other Node contributors. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. """ The musl libc project is bundled in this repo, and it has the MIT license, see system/lib/libc/musl/COPYRIGHT The third_party/ subdirectory contains code with other licenses. None of it is used by default, but certain options use it (e.g., the optional closure compiler flag will run closure compiler from third_party/). === licenses/GPL-2.0.txt === GNU GENERAL PUBLIC LICENSE Version 2, June 1991 Copyright (C) 1989, 1991 Free Software Foundation, Inc. 675 Mass Ave, Cambridge, MA 02139, USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things. To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it. For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software. Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations. Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all. The precise terms and conditions for copying, distribution and modification follow. GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does. 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. 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(Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.) These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. 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If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS Appendix: How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) 19yy This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) 19yy name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. , 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License. === licenses/LGPL-2.1.txt === ********************************************************************* * IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! * * * * "Kobo Deluxe" is a game based on the work of many programmers, * * artists, porters, testers and devoted fans. * * * * In order to make the new code useful to more people, even in * * closed source productions, I am making it available under * * the terms of the GNU LGPL. * * * * However, note that the GNU LGPL only applies to * * *some* of the files in this distribution, not all of them! * * * * If you are going to reuse all or part of "Kobo Deluxe", please * * read the terms stated in the header of *each file* first. * * * * IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! 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For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS === licenses/libpng-0-COPYING === GNU GENERAL PUBLIC LICENSE Version 2, June 1991 Copyright (C) 1989, 1991 Free Software Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things. To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it. For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software. Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations. Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all. The precise terms and conditions for copying, distribution and modification follow. GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does. 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions: a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change. b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License. c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.) These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License. 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.) The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code. 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. 5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it. 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License. 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License. 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License. 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) year name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. , 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License. === licenses/libpng-1-LICENSE === --------------------------------------------------------------------------- Copyright (c) 1998-2008 Greg Roelofs. All rights reserved. This software is provided "as is," without warranty of any kind, express or implied. In no event shall the author or contributors be held liable for any damages arising in any way from the use of this software. The contents of this file are DUAL-LICENSED. You may modify and/or redistribute this software according to the terms of one of the following two licenses (at your option): LICENSE 1 ("BSD-like with advertising clause"): Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. Redistributions of source code must retain the above copyright notice, disclaimer, and this list of conditions. 2. Redistributions in binary form must reproduce the above copyright notice, disclaimer, and this list of conditions in the documenta- tion and/or other materials provided with the distribution. 3. All advertising materials mentioning features or use of this software must display the following acknowledgment: This product includes software developed by Greg Roelofs and contributors for the book, "PNG: The Definitive Guide," published by O'Reilly and Associates. LICENSE 2 (GNU GPL v2 or later): This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA --------------------------------------------------------------------------- === licenses/libpng-2-LICENSE.txt === pnm2png / png2pnm --- conversion from PBM/PGM/PPM-file to PNG-file copyright (C) 1999-2019 by Willem van Schaik Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyight holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise, arising from, out of or in connection with the software or the use or other dealings in the software. === licenses/libpng-3-LICENSE === COPYRIGHT NOTICE, DISCLAIMER, and LICENSE ========================================= PNG Reference Library License version 2 --------------------------------------- * Copyright (c) 1995-2022 The PNG Reference Library Authors. * Copyright (c) 2018-2022 Cosmin Truta. * Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson. * Copyright (c) 1996-1997 Andreas Dilger. * Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. The software is supplied "as is", without warranty of any kind, express or implied, including, without limitation, the warranties of merchantability, fitness for a particular purpose, title, and non-infringement. In no event shall the Copyright owners, or anyone distributing the software, be liable for any damages or other liability, whether in contract, tort or otherwise, arising from, out of, or in connection with the software, or the use or other dealings in the software, even if advised of the possibility of such damage. Permission is hereby granted to use, copy, modify, and distribute this software, or portions hereof, for any purpose, without fee, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated, but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This Copyright notice may not be removed or altered from any source or altered source distribution. PNG Reference Library License version 1 (for libpng 0.5 through 1.6.35) ----------------------------------------------------------------------- libpng versions 1.0.7, July 1, 2000, through 1.6.35, July 15, 2018 are Copyright (c) 2000-2002, 2004, 2006-2018 Glenn Randers-Pehrson, are derived from libpng-1.0.6, and are distributed according to the same disclaimer and license as libpng-1.0.6 with the following individuals added to the list of Contributing Authors: Simon-Pierre Cadieux Eric S. Raymond Mans Rullgard Cosmin Truta Gilles Vollant James Yu Mandar Sahastrabuddhe Google Inc. Vadim Barkov and with the following additions to the disclaimer: There is no warranty against interference with your enjoyment of the library or against infringement. There is no warranty that our efforts or the library will fulfill any of your particular purposes or needs. This library is provided with all faults, and the entire risk of satisfactory quality, performance, accuracy, and effort is with the user. Some files in the "contrib" directory and some configure-generated files that are distributed with libpng have other copyright owners, and are released under other open source licenses. libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are Copyright (c) 1998-2000 Glenn Randers-Pehrson, are derived from libpng-0.96, and are distributed according to the same disclaimer and license as libpng-0.96, with the following individuals added to the list of Contributing Authors: Tom Lane Glenn Randers-Pehrson Willem van Schaik libpng versions 0.89, June 1996, through 0.96, May 1997, are Copyright (c) 1996-1997 Andreas Dilger, are derived from libpng-0.88, and are distributed according to the same disclaimer and license as libpng-0.88, with the following individuals added to the list of Contributing Authors: John Bowler Kevin Bracey Sam Bushell Magnus Holmgren Greg Roelofs Tom Tanner Some files in the "scripts" directory have other copyright owners, but are released under this license. libpng versions 0.5, May 1995, through 0.88, January 1996, are Copyright (c) 1995-1996 Guy Eric Schalnat, Group 42, Inc. For the purposes of this copyright and license, "Contributing Authors" is defined as the following set of individuals: Andreas Dilger Dave Martindale Guy Eric Schalnat Paul Schmidt Tim Wegner The PNG Reference Library is supplied "AS IS". The Contributing Authors and Group 42, Inc. disclaim all warranties, expressed or implied, including, without limitation, the warranties of merchantability and of fitness for any purpose. The Contributing Authors and Group 42, Inc. assume no liability for direct, indirect, incidental, special, exemplary, or consequential damages, which may result from the use of the PNG Reference Library, even if advised of the possibility of such damage. Permission is hereby granted to use, copy, modify, and distribute this source code, or portions hereof, for any purpose, without fee, subject to the following restrictions: 1. The origin of this source code must not be misrepresented. 2. Altered versions must be plainly marked as such and must not be misrepresented as being the original source. 3. This Copyright notice may not be removed or altered from any source or altered source distribution. The Contributing Authors and Group 42, Inc. specifically permit, without fee, and encourage the use of this source code as a component to supporting the PNG file format in commercial products. If you use this source code in a product, acknowledgment is not required but would be appreciated. === licenses/sdl2-0-LICENSE.txt === Copyright (C) 1997-2025 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. === licenses/sdl2-1-LICENSE.txt === HIDAPI can be used under one of three licenses. 1. The GNU General Public License, version 3.0, in LICENSE-gpl3.txt 2. A BSD-Style License, in LICENSE-bsd.txt. 3. The more liberal original HIDAPI license. LICENSE-orig.txt The license chosen is at the discretion of the user of HIDAPI. For example: 1. An author of GPL software would likely use HIDAPI under the terms of the GPL. 2. An author of commercial closed-source software would likely use HIDAPI under the terms of the BSD-style license or the original HIDAPI license. === licenses/sdl2-2-LICENSE === Copyright (c) 2016, Adrien Descamps All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of yuv2rgb nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. === licenses/sdl2-3-COPYING === The test programs in this directory tree are for demonstrating and testing the functionality of the SDL library, and are placed in the public domain. October 28, 1997 -- Sam Lantinga (slouken@libsdl.org) === licenses/sdl2-4-License.txt === Simple DirectMedia Layer Copyright (C) 1997-2025 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. === licenses/sdl2-5-license.txt === __ _ _ / _| | | | | | |_ ___ _ __ | |_ _ __ __ _ ___| | __ | _/ _ \| '_ \| __| '_ \ / _` |/ __| |/ / | || (_) | | | | |_| |_) | (_| | (__| < |_| \___/|_| |_|\__| .__/ \__,_|\___|_|\_\ | | |_| ---------------------------------------------------------------------- Product : font-pack.zip Website : http://www.spicypixel.net Author : Marc Russell Released: 16th January 2008 ---------------------------------------------------------------------- What is this? ------------- font-pack is a package of free art assets to be used under the terms of this document. It is available to game developers and hobbyists alike. Contents -------- The contents of the font-pack ZIP file include 20 bitmap fonts Usage License & Restrictions ---------------------------- font-pack is distributed under the "Common Public License Version 1.0." The terms of which are given below. If you do not understand the terms of the license please refer to a solicitor. It should however, be relatively clear how this package can be used. THE ACCOMPANYING PROGRAM IS PROVIDED UNDER THE TERMS OF THIS COMMON PUBLIC LICENSE ("AGREEMENT"). ANY USE, REPRODUCTION OR DISTRIBUTION OF THE PROGRAM CONSTITUTES RECIPIENT'S ACCEPTANCE OF THIS AGREEMENT. 1. DEFINITIONS "Contribution" means: a) in the case of the initial Contributor, the initial code and documentation distributed under this Agreement, and b) in the case of each subsequent Contributor: i) changes to the Program, and ii) additions to the Program; where such changes and/or additions to the Program originate from and are distributed by that particular Contributor. A Contribution 'originates' from a Contributor if it was added to the Program by such Contributor itself or anyone acting on such Contributor's behalf. Contributions do not include additions to the Program which: (i) are separate modules of software distributed in conjunction with the Program under their own license agreement, and (ii) are not derivative works of the Program. "Contributor" means any person or entity that distributes the Program. "Licensed Patents " mean patent claims licensable by a Contributor which are necessarily infringed by the use or sale of its Contribution alone or when combined with the Program. "Program" means the Contributions distributed in accordance with this Agreement. "Recipient" means anyone who receives the Program under this Agreement, including all Contributors. 2. GRANT OF RIGHTS a) Subject to the terms of this Agreement, each Contributor hereby grants Recipient a non-exclusive, worldwide, royalty-free copyright license to reproduce, prepare derivative works of, publicly display, publicly perform, distribute and sublicense the Contribution of such Contributor, if any, and such derivative works, in source code and object code form. b) Subject to the terms of this Agreement, each Contributor hereby grants Recipient a non-exclusive, worldwide, royalty-free patent license under Licensed Patents to make, use, sell, offer to sell, import and otherwise transfer the Contribution of such Contributor, if any, in source code and object code form. This patent license shall apply to the combination of the Contribution and the Program if, at the time the Contribution is added by the Contributor, such addition of the Contribution causes such combination to be covered by the Licensed Patents. The patent license shall not apply to any other combinations which include the Contribution. No hardware per se is licensed hereunder. c) Recipient understands that although each Contributor grants the licenses to its Contributions set forth herein, no assurances are provided by any Contributor that the Program does not infringe the patent or other intellectual property rights of any other entity. Each Contributor disclaims any liability to Recipient for claims brought by any other entity based on infringement of intellectual property rights or otherwise. As a condition to exercising the rights and licenses granted hereunder, each Recipient hereby assumes sole responsibility to secure any other intellectual property rights needed, if any. For example, if a third party patent license is required to allow Recipient to distribute the Program, it is Recipient's responsibility to acquire that license before distributing the Program. d) Each Contributor represents that to its knowledge it has sufficient copyright rights in its Contribution, if any, to grant the copyright license set forth in this Agreement. 3. REQUIREMENTS A Contributor may choose to distribute the Program in object code form under its own license agreement, provided that: a) it complies with the terms and conditions of this Agreement; and b) its license agreement: i) effectively disclaims on behalf of all Contributors all warranties and conditions, express and implied, including warranties or conditions of title and non-infringement, and implied warranties or conditions of merchantability and fitness for a particular purpose; ii) effectively excludes on behalf of all Contributors all liability for damages, including direct, indirect, special, incidental and consequential damages, such as lost profits; iii) states that any provisions which differ from this Agreement are offered by that Contributor alone and not by any other party; and iv) states that source code for the Program is available from such Contributor, and informs licensees how to obtain it in a reasonable manner on or through a medium customarily used for software exchange. When the Program is made available in source code form: a) it must be made available under this Agreement; and b) a copy of this Agreement must be included with each copy of the Program. Contributors may not remove or alter any copyright notices contained within the Program. Each Contributor must identify itself as the originator of its Contribution, if any, in a manner that reasonably allows subsequent Recipients to identify the originator of the Contribution. 4. COMMERCIAL DISTRIBUTION Commercial distributors of software may accept certain responsibilities with respect to end users, business partners and the like. While this license is intended to facilitate the commercial use of the Program, the Contributor who includes the Program in a commercial product offering should do so in a manner which does not create potential liability for other Contributors. Therefore, if a Contributor includes the Program in a commercial product offering, such Contributor ("Commercial Contributor") hereby agrees to defend and indemnify every other Contributor ("Indemnified Contributor") against any losses, damages and costs (collectively "Losses") arising from claims, lawsuits and other legal actions brought by a third party against the Indemnified Contributor to the extent caused by the acts or omissions of such Commercial Contributor in connection with its distribution of the Program in a commercial product offering. The obligations in this section do not apply to any claims or Losses relating to any actual or alleged intellectual property infringement. In order to qualify, an Indemnified Contributor must: a) promptly notify the Commercial Contributor in writing of such claim, and b) allow the Commercial Contributor to control, and cooperate with the Commercial Contributor in, the defense and any related settlement negotiations. The Indemnified Contributor may participate in any such claim at its own expense. For example, a Contributor might include the Program in a commercial product offering, Product X. That Contributor is then a Commercial Contributor. If that Commercial Contributor then makes performance claims, or offers warranties related to Product X, those performance claims and warranties are such Commercial Contributor's responsibility alone. Under this section, the Commercial Contributor would have to defend claims against the other Contributors related to those performance claims and warranties, and if a court requires any other Contributor to pay any damages as a result, the Commercial Contributor must pay those damages. 5. NO WARRANTY EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, THE PROGRAM IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED INCLUDING, WITHOUT LIMITATION, ANY WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. Each Recipient is solely responsible for determining the appropriateness of using and distributing the Program and assumes all risks associated with its exercise of rights under this Agreement, including but not limited to the risks and costs of program errors, compliance with applicable laws, damage to or loss of data, programs or equipment, and unavailability or interruption of operations. 6. DISCLAIMER OF LIABILITY EXCEPT AS EXPRESSLY SET FORTH IN THIS AGREEMENT, NEITHER RECIPIENT NOR ANY CONTRIBUTORS SHALL HAVE ANY LIABILITY FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING WITHOUT LIMITATION LOST PROFITS), HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OR DISTRIBUTION OF THE PROGRAM OR THE EXERCISE OF ANY RIGHTS GRANTED HEREUNDER, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 7. GENERAL If any provision of this Agreement is invalid or unenforceable under applicable law, it shall not affect the validity or enforceability of the remainder of the terms of this Agreement, and without further action by the parties hereto, such provision shall be reformed to the minimum extent necessary to make such provision valid and enforceable. If Recipient institutes patent litigation against a Contributor with respect to a patent applicable to software (including a cross-claim or counterclaim in a lawsuit), then any patent licenses granted by that Contributor to such Recipient under this Agreement shall terminate as of the date such litigation is filed. In addition, if Recipient institutes patent litigation against any entity (including a cross-claim or counterclaim in a lawsuit) alleging that the Program itself (excluding combinations of the Program with other software or hardware) infringes such Recipient's patent(s), then such Recipient's rights granted under Section 2(b) shall terminate as of the date such litigation is filed. All Recipient's rights under this Agreement shall terminate if it fails to comply with any of the material terms or conditions of this Agreement and does not cure such failure in a reasonable period of time after becoming aware of such noncompliance. If all Recipient's rights under this Agreement terminate, Recipient agrees to cease use and distribution of the Program as soon as reasonably practicable. However, Recipient's obligations under this Agreement and any licenses granted by Recipient relating to the Program shall continue and survive. Everyone is permitted to copy and distribute copies of this Agreement, but in order to avoid inconsistency the Agreement is copyrighted and may only be modified in the following manner. The Agreement Steward reserves the right to publish new versions (including revisions) of this Agreement from time to time. No one other than the Agreement Steward has the right to modify this Agreement. IBM is the initial Agreement Steward. IBM may assign the responsibility to serve as the Agreement Steward to a suitable separate entity. Each new version of the Agreement will be given a distinguishing version number. The Program (including Contributions) may always be distributed subject to the version of the Agreement under which it was received. In addition, after a new version of the Agreement is published, Contributor may elect to distribute the Program (including its Contributions) under the new version. Except as expressly stated in Sections 2(a) and 2(b) above, Recipient receives no rights or licenses to the intellectual property of any Contributor under this Agreement, whether expressly, by implication, estoppel or otherwise. All rights in the Program not expressly granted under this Agreement are reserved. This Agreement is governed by the laws of the State of New York and the intellectual property laws of the United States of America. No party to this Agreement will bring a legal action under this Agreement more than one year after the cause of action arose. Each party waives its rights to a jury trial in any resulting litigation. === licenses/sdl2_image-0-LICENSE.txt === Copyright (C) 1997-2022 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. === licenses/sdl2_image-1-License.txt === Simple DirectMedia Layer Copyright (C) 1997-2022 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. === licenses/sdl2_image-2-License.txt === Simple DirectMedia Layer Copyright (C) 1997-2022 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. === licenses/sdl2_image-3-License.txt === Simple DirectMedia Layer Copyright (C) 1997-2022 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. === licenses/zlib-0-LICENSE === Copyright notice: (C) 1995-2022 Jean-loup Gailly and Mark Adler This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. Jean-loup Gailly Mark Adler jloup@gzip.org madler@alumni.caltech.edu === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/COPYING === GNU GENERAL PUBLIC LICENSE Version 2, June 1991 Copyright (C) 1989, 1991 Free Software Foundation, Inc. 675 Mass Ave, Cambridge, MA 02139, USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things. To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it. For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software. Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations. Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all. The precise terms and conditions for copying, distribution and modification follow. GNU GENERAL PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you". Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does. 1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program. You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee. 2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions: a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change. b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License. c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.) These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it. Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program. In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License. 3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.) The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable. If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code. 4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. 5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it. 6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License. 7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program. If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances. It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice. This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License. 8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License. 9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation. 10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally. NO WARRANTY 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS Appendix: How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively convey the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) 19yy This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Also add information on how to contact you by electronic and paper mail. If the program is interactive, make it output a short notice like this when it starts in an interactive mode: Gnomovision version 69, Copyright (C) 19yy name of author Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, the commands you use may be called something other than `show w' and `show c'; they could even be mouse-clicks or menu items--whatever suits your program. You should also get your employer (if you work as a programmer) or your school, if any, to sign a "copyright disclaimer" for the program, if necessary. Here is a sample; alter the names: Yoyodyne, Inc., hereby disclaims all copyright interest in the program `Gnomovision' (which makes passes at compilers) written by James Hacker. , 1 April 1989 Ty Coon, President of Vice This General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Library General Public License instead of this License. === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/COPYING.LIB === ********************************************************************* * IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! * * * * "Kobo Deluxe" is a game based on the work of many programmers, * * artists, porters, testers and devoted fans. * * * * In order to make the new code useful to more people, even in * * closed source productions, I am making it available under * * the terms of the GNU LGPL. * * * * However, note that the GNU LGPL only applies to * * *some* of the files in this distribution, not all of them! * * * * If you are going to reuse all or part of "Kobo Deluxe", please * * read the terms stated in the header of *each file* first. * * * * IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! IMPORTANT! * ********************************************************************* Below this line follows an unmodified copy of the GNU LGPL --------------------------------------------------------------------- GNU LESSER GENERAL PUBLIC LICENSE Version 2.1, February 1999 Copyright (C) 1991, 1999 Free Software Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public Licenses are intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This license, the Lesser General Public License, applies to some specially designated software packages--typically libraries--of the Free Software Foundation and other authors who decide to use it. 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. END OF TERMS AND CONDITIONS === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/README === (This document was generated from the kobodl.6 'man' file.) Kobo Deluxe ----------- v0.5.1 An enhanced port of the scrolling video game XKobo DESCRIPTION Kobo Deluxe is a 3'rd person scrolling 2D shooter with a simple and responsive control system - which you'll need to tackle the tons of enemy ships that shoot at you, chase you, circle around you shooting, or even launch other ships at you, while you're trying to destroy the labyrinth shaped bases. There are 50 action packed levels with smoothly increasing difficulty, and different combinations of enemies that require different tactics to be dealt with successfully. Kobo Deluxe has an improved graphics engine that delivers smoother ani- mation, while keeping the game logic totally accurate and predictable regardless of frame rate. It also adds sound effects, new graphics, fullscreen mode, four extra skill levels with smoother gameplay and various other features expected from a modern game. (There is still a "Clasic" mode that plays exactly like the original XKobo.) Kobo Deluxe uses SDL for sound, graphics and input, and builds and runs on all major operating systems, as well as some more unusual platforms. It can also use OpenGL for accelerated rendering, through glSDL. In short, Kobo Deluxe is loads of classical arcade style fun for just about any machine with graphics and sound! CONTROLS The ship can be controlled with the keyboard, or optionally a mouse or joystick. With the keyboard, the arrow keys move the ship (two keys for diagonals), and the shift and ctrl keys shoots. The numeric key pad can also be used; the usual 2/4/6/8 (arrows), and also 1/3/7/9 for single key diagonals. Escape enters the meny system, from where it is possi- ble to change settings, start a new game or exit the game. OPTIONS Note that all relevant options can be also configured in the config file, which can be edited directly, or using the options menus in the game. -[no]logfile Log To File. Default: Off. -logformat Log File Format. Default: 0. -logverbosity Log Verbosity Level. Default: 2. -[no]joystick Use Joystick. Default: Off. -joystick_no Joystick Number. Default: 0. -[no]mouse Use Mouse. Default: Off. -mousemode Mouse Control Mode. Default: 1. -[no]broken_numdia Broken NumPad Diagonals. Default: Off. -dia_emphasis Diagonals Emphasis Filter. Default: 0. -[no]always_fire Always Fire. Default: Off. -[no]mousecapture In-game Mouse Capture. Default: On. -scrollradar Radar Scroll Mode. Default: 2. -[no]filter Enable/disable motion interpolation. Interpolation is what makes animation smooth at high frame rates despite the game logic run- ning at 33.33 fps. However, it also adds some input latency! Default: On. -timefilter Time filter, for smoothing out timing jitter induced by the operating system. Default: 50. -countdown Get Ready Countdown. Default: 5. -starfield Starfield Style. Default: 2. -stars Number of Parallax Stars. Default: 500. -overheatloud Overheat Warning Loudness. Default: 100. -cannonloud Player Cannons Loudness. Default: 100. -[no]sound Enable Sound. Default: On. -[no]music Enable Music. Default: On. -[no]cached_sounds Use Cached Sounds. Default: Off. -[no]oss Use OSS Sound Driver. Default: Off. -samplerate Sample Rate. Default: 44100. -latency Sound Latency. Default: 50. -mixquality Mixing Quality. Default: 3. -vol Master Volume. Default: 100. -intro_vol Intro Music Volume. Default: 100. -sfx_vol Sound Effects Volume. Default: 100. -music_vol In-Game Music Volume. Default: 50. -reverb Reverb Level. Default: 100. -vol_boost Volume Boost. Default: 0. -[no]fullscreen Fullscreen Display. Default: Off. -videodriver Display Driver. Default: 0. -width Horizontal Resolution. Default: 640. -height Vertical Resolution. Default: 480. -aspect Pixel Aspect Ratio. Default: 1000. -depth Display Depth. Default: 0. -maxfps Limit the framerate (fps). Saves power on laptops (75 works well), and can also avoid long stalls due to timesharing and background processes. Default: 100. -maxfpsstrict Strictly Regulated fps. Default: 0. -buffer Display Buffer Mode. Default: 1. -[no]shadow Use Software Shadow Buffer. Default: On. -videomode Video Mode. Default: 17200. -[no]vsync Enable Vertical Sync. Default: On. -videopages Number of Video Pages. Default: -1. -scalemode Scaling Filter Mode. Default: 1. -[no]dither Use Dithering. Default: On. -dither_type Dither Type. Default: 0. -[no]broken_rgba8 Broken RGBA (OpenGL). Default: Off. -[no]alpha Use Alpha Blending. Default: On. -brightness Brightness. Default: 100. -contrast Contrast. Default: 100. -files Specify the root path of the game. Default: "" -gfx Specify the path to the game's graphics data. Default: "" -sfx Specify the path to the game's sound data. Default: "" -scores Specify the path to the game's score files. Default: "" -size (Not saved!) Screen Size (Obsolete). Default: 0. -wait Game Speed (Obsolete). Default: 30. -bgm (Not saved!) Background Music File (Obsolete). Default: "" -threshold (Not saved!) Limiter Gain. Default: 200. -release (Not saved!) Limiter Speed. Default: 50. -internalres (Not saved!) Texture Resolution. Default: 1. -last_profile Last used player profile. Default: 0. -number_of_joysticks Number of Connected Joysticks. Default: 0. -[no]showcfg (Not saved!) Show Configuration. Default: Off. -[no]hiscores (Not saved!) List High Scores. Default: Off. -[no]highscores (Not saved!) List High Scores. Default: Off. -[no]override (Not saved!) Ignore Configuration File. Default: Off. -[no]debug (Not saved!) Enable Debug Features. Default: Off. -[no]fps (Not saved!) Display frames per second in game screen. Default: Off. -[no]noframe (Not saved!) Do not render rounded corners on the playfield. Default: Off. -[no]midi (Not saved!) Enable MIDI Input. Default: Off. -[no]cheat (Not saved!) Enable/disable cheat mode. Cheat mode allows any level to be played, but highscores are not saved! Default: Off. -[no]indicator (Not saved!) Enable Collision Indicator Mode. Default: Off. -[no]pushmove (Not saved!) Enable Push Move Mode. Default: Off. -[no]noparachute (Not saved!) Disable SDL Parachute. Default: Off. -[no]pollaudio (Not saved!) Use Polling Audio Output. Default: Off. -[no]autoshot (Not saved!) Ingame screenshots/movie. Default: Off. -[no]help (Not saved!) Print usage info and exit. Default: Off. -[no]options_man (Not saved!) Print options for 'man'. Default: Off. FILES ~/.kobodlrc The per-user configuration file for Kobo Deluxe. AUTHORS Originally written by Akira Higuchi (a-higuti@math.hokudai.ac.jp), XKobo was turned into Kobo Deluxe by David Olofson THANKS Thanks, in no particular order, to... Akira Higuchi Author of the Original XKobo. Masanao Izumo Sound effects and original sound engine. Torsten Giebl Slackware. David Andersson Various Good Ideas. Max Horn Mac OS X & Build Script Patches. Jeremy Sheeley Player Profiles. Tsuyoshi Iguchi FreeBSD, NetBSD. Samuel Hart Joystick Support. G. Low Solaris. Gerry Jo Trick Jellestad Testing and ideas. Riki Intel Compiler. Andreas Spaangberg Sun Compiler & Bug Spotting. SixK Amiga Port. Joey Hess Debian. Martijn van Oosterhout FPS limiter. Antonio Messina Stage 1601+ difficulty wrap, Always Fire option. Hans de Goede Audio buffer handling bug. Marianne Ibbotson "Autopause" idea. Sam Palmer MS Windows testing. Michael Sterrett glSDL issues. Sam Lantinga & Others SDL, the Simple DirectMedia library. Members of the SDL mailing list Testing and ideas. COPYRIGHT Copyright (c) 1995, 1996 Akira Higuchi Copyright (C) 1997 Masanao Izumo Copyright (C) 1999-2001 Simon Peter Copyright (C) 2002 Florian Schulze Copyright (C) 2002 Jeremy Sheeley Copyright (C) 2005 Erik Auerswald Copyright (c) 1999-2007 David Olofson Kobo Deluxe is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License. === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/README.html === KOBODL

KOBODL

NAME
SYNOPSIS
DESCRIPTION
CONTROLS
OPTIONS
FILES
AUTHORS
THANKS
COPYRIGHT

NAME

kobodl - Kobo Deluxe, an enhanced version of the scrolling game XKobo

SYNOPSIS

kobodl [ options ]

DESCRIPTION

Kobo Deluxe is a 3’rd person scrolling 2D shooter with a simple and responsive control system - which you’ll need to tackle the tons of enemy ships that shoot at you, chase you, circle around you shooting, or even launch other ships at you, while you’re trying to destroy the labyrinth shaped bases. There are 50 action packed levels with smoothly increasing difficulty, and different combinations of enemies that require different tactics to be dealt with successfully.

Kobo Deluxe has an improved graphics engine that delivers smoother animation, while keeping the game logic totally accurate and predictable regardless of frame rate. It also adds sound effects, new graphics, fullscreen mode, four extra skill levels with smoother gameplay and various other features expected from a modern game. (There is still a "Clasic" mode that plays exactly like the original XKobo.)

Kobo Deluxe uses SDL for sound, graphics and input, and builds and runs on all major operating systems, as well as some more unusual platforms. It can also use OpenGL for accelerated rendering, through glSDL.

In short, Kobo Deluxe is loads of classical arcade style fun for just about any machine with graphics and sound!

CONTROLS

The ship can be controlled with the keyboard, or optionally a mouse or joystick. With the keyboard, the arrow keys move the ship (two keys for diagonals), and the shift and ctrl keys shoots. The numeric key pad can also be used; the usual 2/4/6/8 (arrows), and also 1/3/7/9 for single key diagonals. Escape enters the meny system, from where it is possible to change settings, start a new game or exit the game.

OPTIONS

Note that all relevant options can be also configured in the config file, which can be edited directly, or using the options menus in the game.
−[no]logfile

Log To File. Default: Off.

−logformat

Log File Format. Default: 0.

−logverbosity

Log Verbosity Level. Default: 2.

−[no]joystick

Use Joystick. Default: Off.

−joystick_no

Joystick Number. Default: 0.

−[no]mouse

Use Mouse. Default: Off.

−mousemode

Mouse Control Mode. Default: 1.

−[no]broken_numdia

Broken NumPad Diagonals. Default: Off.

−dia_emphasis

Diagonals Emphasis Filter. Default: 0.

−[no]always_fire

Always Fire. Default: Off.

−[no]mousecapture

In-game Mouse Capture. Default: On.

−scrollradar

Radar Scroll Mode. Default: 2.

−[no]filter

Enable/disable motion interpolation. Interpolation is what makes animation smooth at high frame rates despite the game logic running at 33.33 fps. However, it also adds some input latency! Default: On.

−timefilter

Time filter, for smoothing out timing jitter induced by the operating system. Default: 50.

−countdown

Get Ready Countdown. Default: 5.

−starfield

Starfield Style. Default: 2.

−stars

Number of Parallax Stars. Default: 500.

−[no]sound

Enable Sound. Default: On.

−[no]music

Enable Music. Default: On.

−[no]cached_sounds

Use Cached Sounds. Default: Off.

−[no]oss

Use OSS Sound Driver. Default: Off.

−samplerate

Sample Rate. Default: 44100.

−latency

Sound Latency. Default: 50.

−mixquality

Mixing Quality. Default: 3.

−vol

Master Volume. Default: 100.

−intro_vol

Intro Music Volume. Default: 100.

−sfx_vol

Sound Effects Volume. Default: 100.

−music_vol

In-Game Music Volume. Default: 50.

−reverb

Reverb Level. Default: 100.

−vol_boost

Volume Boost. Default: 0.

−[no]fullscreen

Fullscreen Display. Default: Off.

−videodriver

Display Driver. Default: 0.

−width

Horizontal Resolution. Default: 640.

−height

Vertical Resolution. Default: 480.

−aspect

Pixel Aspect Ratio. Default: 1000.

−depth

Display Depth. Default: 0.

−maxfps

Limit the framerate (fps). Saves power on laptops (75 works well), and can also avoid long stalls due to timesharing and background processes. Default: 100.

−maxfpsstrict

Strictly Regulated fps. Default: 0.

−buffer

Display Buffer Mode. Default: 1.

−[no]shadow

Use Software Shadow Buffer. Default: On.

−videomode

Video Mode. Default: 17200.

−[no]vsync

Enable Vertical Sync. Default: On.

−videopages

Number of Video Pages. Default: -1.

−scalemode

Scaling Filter Mode. Default: 1.

−[no]dither

Use Dithering. Default: On.

−dither_type

Dither Type. Default: 0.

−[no]broken_rgba8

Broken RGBA (OpenGL). Default: Off.

−[no]alpha

Use Alpha Blending. Default: On.

−brightness

Brightness. Default: 100.

−contrast

Contrast. Default: 100.

−files

Specify the root path of the game. Default: ""

−gfx

Specify the path to the game’s graphics data. Default: ""

−sfx

Specify the path to the game’s sound data. Default: ""

−scores

Specify the path to the game’s score files. Default: ""

−size

(Not saved!) Screen Size (Obsolete). Default: 0.

−wait

Game Speed (Obsolete). Default: 30.

−bgm

(Not saved!) Background Music File (Obsolete). Default: ""

−threshold

(Not saved!) Limiter Gain. Default: 200.

−release

(Not saved!) Limiter Speed. Default: 50.

−internalres

(Not saved!) Texture Resolution. Default: 1.

−last_profile

Last used player profile. Default: 0.

−number_of_joysticks

Number of Connected Joysticks. Default: 0.

−[no]showcfg

(Not saved!) Show Configuration. Default: Off.

−[no]hiscores

(Not saved!) List High Scores. Default: Off.

−[no]highscores

(Not saved!) List High Scores. Default: Off.

−[no]override

(Not saved!) Ignore Configuration File. Default: Off.

−[no]debug

(Not saved!) Enable Debug Features. Default: Off.

−[no]fps

(Not saved!) Display frames per second in game screen. Default: Off.

−[no]noframe

(Not saved!) Do not render rounded corners on the playfield. Default: Off.

−[no]midi

(Not saved!) Enable MIDI Input. Default: Off.

−[no]cheat

(Not saved!) Enable/disable cheat mode. Cheat mode allows any level to be played, but highscores are not saved! Default: Off.

−[no]indicator

(Not saved!) Enable Collision Indicator Mode. Default: Off.

−[no]pushmove

(Not saved!) Enable Push Move Mode. Default: Off.

−[no]noparachute

(Not saved!) Disable SDL Parachute. Default: Off.

−[no]pollaudio

(Not saved!) Use Polling Audio Output. Default: Off.

−[no]autoshot

(Not saved!) Ingame screenshots/movie. Default: Off.

−[no]help

(Not saved!) Print usage info and exit. Default: Off.

−[no]options_man

(Not saved!) Print options for ’man’. Default: Off.

FILES

~/.kobodlrc

The per-user configuration file for Kobo Deluxe.

AUTHORS

Originally written by Akira Higuchi (a-higuti@math.hokudai.ac.jp), XKobo was turned into Kobo Deluxe by David Olofson <david@olofson.net>

THANKS

Thanks, in no particular order, to...
Akira Higuchi

Author of the Original XKobo.

Masanao Izumo

Sound effects and original sound engine.

Torsten Giebl

Slackware.

David Andersson

Various Good Ideas.

Max Horn

Mac OS X & Build Script Patches.

Jeremy Sheeley

Player Profiles.

Tsuyoshi Iguchi

FreeBSD, NetBSD.

Samuel Hart

Joystick Support.

G. Low

Solaris.

Gerry Jo Trick Jellestad

Testing and ideas.

Riki

Intel Compiler.

Andreas Spaangberg

Sun Compiler & Bug Spotting.

SixK

Amiga Port.

Joey Hess

Debian.

Martijn van Oosterhout

FPS limiter.

Antonio Messina

Stage 1601+ difficulty wrap, Always Fire option.

Hans de Goede

Audio buffer handling bug.

Marianne Ibbotson

"Autopause" idea.

Sam Palmer

MS Windows testing.

Michael Sterrett

glSDL issues.

Sam Lantinga & Others

SDL, the Simple DirectMedia library.

Members of the SDL mailing list

Testing and ideas.

COPYRIGHT

Copyright (c) 1995, 1996 Akira Higuchi

Copyright (C) 1997 Masanao Izumo

Copyright (C) 1999-2001 Simon Peter

Copyright (C) 2002 Florian Schulze

Copyright (C) 2002 Jeremy Sheeley

Copyright (C) 2005 Erik Auerswald

Copyright (c) 1999-2007 David Olofson

Kobo Deluxe is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License.


=== sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/README.jp === Kobo Deluxe ----------- v0.4 $B%7%e!<%F%#%s%0%2!<%`(B XKobo$B$N6/2=HG(B Kobo Deluxe $B$OBh;0e>:$7!"E(5!$NAH$_9g$o$;$,JQ2=$7$^$9!#$&$^$/@Z$jH4$1$k(B $B$?$a$K$O$=$NETEYE*3N$J@oN,$rI,MW$H$7$^$9!#(B Kobo Deluxe$B$O%0%i%U%#%C%/%(%s%8%s$r?J2=$5$;!"%2!<%`$N?J9T$d%?%$(B $B%_%s%0$K0MB8$7$J$$=@Fp$J%U%l!<%`%l!<%H@_Dj$r2DG=$H$7$F$$$^$9!#$^$?!"(B $B8z2L2;!"GIe$GF0:n$7$^$9!#$"$^$j0lHLE*$G$O$J%W%i%C%H%[!<%`$G$bF0:n$9$k(B $B$+$b$7$l$^$;$s!#(B $B$R$H$3$H$G8@$&$J$i!"(BKobo Deluxe$B$O%/%i%7%C%/$J%"!<%1!<%I%9%?%$%k$N(B $B%2!<%`$r!"MM!9$J4D6-$N%^%7%s$GM7$Y$k$h$&$K$7$?$H$$$&$3$H$G$9!#(B Enjoy...! David Olofson http://olofson.net Thanks to: Akira Higuchi ($B%*%j%8%J%kHG(BXKobo$B$N:n------------------------------------ License: GPL Author: Karl Bartel WWW: http://members.linuxstart.com/~karlb/ Usage: 1. Load a font and place it in an SDL_Surface *. If your are using the SDL_image library you can do this with Font=IMG_Load("filename"); 2. Initialize the font by using InitFont(surface *Font); 3. Now you can use the font in you SDL program. Please take a look at SFont.h to get info about the funtions. FileFormat: The font file can be any type image file. The characters start with ASCII symbol #33. They are seperated by pink(255,0,255) lines at the top of the image. The space between these lines is the width of the caracter. Just take a look at the font, and you'll be able to understand what I tried to explain here. The easiest way to create a new font is to use the GIMP's Logo function. Use the following string as text (ASCII 33-127 with escape sequences and spaces between the letters): ! \" # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ \\ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z { | } ~ Example for the font file format: ____ _____ _____ _____ <- This is the pink line at the top # ##### #### # # # # # # # # # # # # ##### # ##### # # # # # # # # # # ##### #### |----| Width of the character |----------| Part of the font surface that is beeing blitted ChangeLog: 2.0 beta *** Added SoFont, a C++ version of SFont *** Added lock and unlock for hardware surfaces Added blinking cursor to SFont_Input Added check for ASCII<33 in SFont_Input TextWidth returned a too highh value -> fixed 1.4 Added support for multiple fonts in one program Add a missing "*" in the SFont.h file Proper '\0' at the end of stings produced by SFont_Input Fixed problems in SFont_Input, which were creating '\b' in the string Fixed two other bugs in SFont_Input Added the SFontViewer adn new test programs 1.3 Fixed three wrong interpretations of the file format o wrong division (float had to be used) o detection of right ends of pink lines (were one pixel too far right) o blit destination (all blits were too far right) support for non-alpha mapped fonts some fonts updated 1.2 added XCenteredString 1.1 renamed font.c to SFont.c and font.h to SFont.h better Makefile 1.0 Added the Input function Added a check wether the Font has been loaded 0.9 better Makefile for the example (using sdl-config) better Neon Font 0.8 First Release If you have any Questions please write a mail! Karl === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/README.xkobo === ------------------------------------------------------------------------- __ __ \ \ / / \ \/ / ## ## #### ##### #### \ / ## ## ## ## ## ## ## ## / \ #### ## ## ##### ## ## / /\ \ ## ## ## ## ## ## ## ## / / \ \ ## ## #### ##### #### /_/ --' Version 1.11+-do3 by Akira Higuchi sound effects and other enhancements Masanao Izumo improved OSS sound engine David Olofson ------------------------------------------------------------------------- * DESCRIPTION Xkobo is a single player action game. The play is quite simple. Your object is to destroy all the fortresses. You can control your ship by pressing the cursor keys (or mov- ing the mouse cursor), and shot beams by pressing the SHIFT key (or the left mouse button). The game can be paused by pressing 's' (or the right mouse button). ------------------------------------------------------------------------- * REQUIREMENT Xkobo requires: 1) Unix (BSD, Linux, etc.) 2) X window system (256 colors or greater) 3) OSS compatible sound system (8 kHz, 16 bit stereo) 4) C++ compiler Xkobo is known to compile and run under the following systems: * Linux * Sun-OS 4.1.4 * BSD/OS * Solaris 2.4 (Sparc) * HP-UX 9.05 ------------------------------------------------------------------------- * INSTALLING Edit Imakefile (if you need) and run % xmkmf -a % make % su # make install # make install.man ------------------------------------------------------------------------- * OPTIONS -display displayname This option specifies the name of the X server to use. -fit This option causes xkobo to use the default colormap. Without this option, xkobo uses a private colormap. -wait value This option specifies the speed of the game. The default value is 30(msec). -doublesize This option causes xkobo to enlarge the size of the window. But it costs HUGE memory. -fast This option causes xkobo to use a faster algorithm. But it costs much memory. -cheat Cheat mode. It allows any level to be played, does not update score table. -hiscores Print the high score table to standard out, and exit. -sound Enable sound effects. (Default.) -nosound Disable sound effects. -vol value Set sound effects volume to value. Default is 100. FIXME: Some options aren't translated from README.jp. ------------------------------------------------------------------------- * THANKS TO ... Bruce Cheng Christoph Lameter Davide Rossi Eduard Martinescu Elan Feingold Helmut Hoenig Jeff Epler Joe Ramey Joey Hess Michael Sterrett Mihail Iotov Shoichi Nakayama Thomas Marsh Torsten Wolnik * David's Thanks To... Akira Higuchi (original Xkobo) Masanao Izumo (sound effects) ========================================================================= XKOBO, a video-oriented game Copyright (C) 1995,1996 Akira Higuchi a-higuti@math.hokudai.ac.jp This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. ========================================================================= === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/README.xkobo.jp === ------------------------------------------------------------------------- XKOBO Version 1.11+-do3 Fri Jan 10 11:17:50 JST 1997 Akira Higuchi a-higuti@math.hokudai.ac.jp ------------------------------------------------------------------------- * DESCRIPTION Xkobo $B$O#1?MMQ$N%"%/%7%g%s%2!<%`$G$9!#@N$N%J%`%3$N%2!<%`(B Bosconian $B$K;w$F$$$^$9!#%k!<%k$OC1=c$G!"<+5!$rA`$C$F2hLL>e$K$"$kMW:I$rA4$FGK(B $B2u$9$k$3$H$,%2!<%`$NL\E*$G$9!#(B ------------------------------------------------------------------------- * REQUIREMENT Xkobo $B$r%3%s%Q%$%k!?eI=<($G$-$k(B X $B%5!<%P(B) 3) C++ $B%3%s%Q%$%i(B Xkobo $B$O>/$J$/$H$b0J2<$N%7%9%F%`$GF0:n$7$^$9!#(B * Linux * Sun-OS 4.1.4 * BSD/OS * Solaris 2.4 (Sparc) * HP-UX 9.05 ------------------------------------------------------------------------- * INSTALLING $B$b$7I,MW$J$i(B Imakefile $B$rJT=8$7$F$+$i!"e$G%3%s%Q%$%k$,40N;$G$9!#$b$7$"$J$?$,(B root $B$K$J$l$k$J$i!"/$J$$$H!"(Bxkobo $B$N(B $B1GA|$N?'$,JQ$K$J$k$3$H$,$"$j$^$9!#$3$l$r;XDj$7$J$+$C$?$i!"%W(B $B%i%$%Y!<%H%+%i!<%^%C%W$r;HMQ$7$^$9!#(B $BCm!'(Bsgi $BMQ$K%O%C%/$7$?$3$N%P!<%8%g%s$G$O!$$3$N%*%W%7%g%s$O$"(B $B$j$^$;$s!%(B -wait value $B%2!<%`$N%9%T!<%I$r;XDj$7$^$9!#$3$N%*%W%7%g%s$G;XDj$7$J$1$l$P!"(B 40$B!J%_%jIC!KKh$K2hLL$,%"%C%W%G!<%H$5$l$^$9!#(B -doublesize $B2hLL$N%5%$%:$,=D2#$=$l$>$l#2G\$K$J$j$^$9!#$?$@!";HMQ$9$k%a%b(B $B%j$NNL$,Ls#4G\!*$K$J$j$^$9!#(B -tetrasize $B2hLL$N%5%$%:$,=D2#$=$l$>$l#4G\$K$J$j$^$9!#$?$@!";HMQ$9$k%a%b(B $B%j$NNL$,Ls#1#6G\!*$K$J$j$^$9!#(B -fast $BB.$$%"%k%4%j%:%`$r;HMQ$7$^$9!#%a%b%j$N;HMQNL$OA}$($^$9!#(B -cheat $B%A%c%C%H!&%b!<%I$Gr7o2<$G$N2~B$!?:FG[I[$,2DG=(B $B$G$9!#>\$7$/$O(B COPYING $B$r$_$F$/$@$5$$!#(B $B5l%P!<%8%g%s$KB8:_$7$?(B Towns PAD $BBP1~$O:o=|$7$^$7$?!#JL$N%W%m%0%i%`(B xpadtrans $B$r;H$($P(B Towns PAD $B$GA`:n$G$-$k$h$&$K$J$j$^$9!#>\$7$/$O!"(B http://www.math.hokudai.ac.jp/~a-higuti/ http://seki.math.hokudai.ac.jp:20080/ $B$"$?$j$rGA$$$F$_$F2<$5$$!#(B ------------------------------------------------------------------------- * THANKS TO ... Bruce Cheng Christoph Lameter Davide Rossi Eduard Martinescu Elan Feingold Helmut Hoenig Jeff Epler Joe Ramey Joey Hess Michael Sterrett Mihail Iotov Shoichi Nakayama Thomas Marsh Torsten Wolnik === sdl2-archive/Kobo-Deluxe-Ports-2edc48fc17e21af4ff20912b6205bb0025f8f909/KoboDeluxe-0.5.1/ReadMeDevLite.txt === This directory is for developers. This directory contains some basic essentials you will need for developing SDL based applications on OS X. The SDL-devel package contains all of this stuff plus more, so you can ignore this if you install the SDL-devel.pkg. The SDL-devel package contains Xcode templates, SDL documentation, and different variations of SDLmain and NIB files for SDL. To compile an SDL based application on OS X, SDLMain.m must be compiled into your program. (See the SDL FAQ). The SDL-devel.pkg includes Xcode templates which already do this for you. But for those who may not want to install the dev package, an SDLMain is provided here as a convenience. Be aware that there are different variations of SDLMain.m depending on what class of SDL application you make and they are intended to work with NIB files. Only one SDLMain variant is provided here and without any NIB files. You should look to the SDL-devel package for the others. We currently do not provide a SDLMain.a file, partly to call to attention that there are different variations of SDLmain. To build from the command line, your gcc line will look something like this: gcc -I/Library/Frameworks/SDL.framework/Headers MyProgram.c SDLmain.m -framework SDL -framework Cocoa An SDL/OpenGL based application might look like: gcc -I/Library/Frameworks/SDL.framework/Headers -I/System/Library/Frameworks/OpenGL.framework/Headers MyProgram.c SDLmain.m -framework SDL -framework Cocoa -framework OpenGL